21:32, 20 Şubat Cuma 2026
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Ana Sayfablog-849Full system requirements Indiana Jones and the Great Circle

Full system requirements Indiana Jones and the Great Circle

Machinegames Published the system requirements of Indiana Jones and the Great Circle in two versions – with full reiteration and partial. To enjoy a juicy picture with a game of light, reflection and other buns, you need to own at least RTX 4070.

There is a note in the material that even on the minimum settings for the game you need a video card that is friends with rays tracing. This means that the same owners of NVIDIA GeForce cards of the 10th series remain overboard.

System requirements

Minimum (low settings)

Requirements to play in Native 1080p at 60 FPS.

Requirements to play Native 1440p at 60 FPS.

Ultraran buildings

Requirements to play Native 4K at 60 FPS.

Requirements with full ray trace

Below are the characteristics that work in pairs with DLSS 3 technologies and personnel generation. Without them, the load on the system will become even more.

Minimum (low settings)

Requirements to play 1080p with Apskayle at 60 FPS.

Requirements to play in 1440p with Apskayle at 60 FPS.

Ultraran buildings

Requirements to play 4K with Apskayle at 60 FPS.

Meanwhile, on the Xbox Series, the project will take about 87 GB. There is also an optional pack of high -resolution textures of 45 GB, which will automatically be installed only on Xbox Series X.

Release Indiana Jones and the Great Circle will be held on December 9 on PC (Steam) and Xbox Series, including Game Pass. For the purchase of a premium publication, early access is relied – from December 6. Once in the spring, the adventure of the Indiana will begin on the PlayStation 5. The project supports Russian subtitles.

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Indiana Jones and the Great Circle

The best comments

It’s not that I https://nongamstop-casinos.uk/no-verification/ had a straight Super-MOCHAL PC by modern standards (9600K, 16GB RAM and RTX 3060TI), but it is still sad to realize that the systematic that I collected in parts, sometimes boiling money for months, barely falls under the minimum requirements.

"Indiana Jones in my ancient systematic"

4070 for low, with Apskayl, the guys ate the ears of the ears, there is no question of good sales with such requirements

It is very interesting how the game will work on Xbox Series S with such iron requirements

Eh, you will have to replenish the statistics of those who are on YouTube.

Because RAM increases exponentially 1-2-4-8-16-32 and t.D. Dies at 10-12-14 does not exist. And you can’t put 1 dick on 8GB and the other at 16 to get 24 … well, more precisely, you can put it … it will work, but it will work badly.
It is not for nothing that RAM is sold with whales with exactly the same dies in all respects

I will be among the experimenters.)

This is the path from 200 FPS to 0 FPS in 5 years

32 GB?! So they sailed.

I wonder why x2 growth immediately?

Why not 20GB, not 24GB, not 28GB? I looked at the trailer, gameplay, and I did not understand where the revolution is in the graphics, and the enemies and so on.

In this connection, the requirements are growing?

The engine is the same as the thoughts of the latter, only it is on the gland, which is indicated in the minimumines, flew on an ultra of 1080r and 120+ FPS!

When the developers already understand that the goal should be the lowest requirements if they want good sales? Moreover, this game has no competitors, it is not necessary to poke the latest technologies in it when it would have looked worthy without this tinsel, but would fly 1660

No, here is id tech 7, as in Doom Eternal

So maybe there the graphics will be faded to the level of mobile games

That’s how he felt that behind all these laudatory news “what amazingly amazing game will be” (IMHO), a pitfall is hidden.
And now it seemed-system requirements that cut off most of the game community from the game itself because of the development of developers to delve into optimization ..
Sadly, of course.
Let’s hope that the game itself will really turn out to be good, otherwise it will be somehow sad at all: the average game + horse system requirements = "The game did not live up to sales expectations".

We are trying to optimize on consoles, and there is iron of ancient Greeks, and on my computer I am with 3060ti 32 giggigs and i5 11400, but the processor is not powerful, the money is over) but sorry ROBOCOP: Rogue City I walked perfectly and not like indie, some kind of outstanding graphics and unrealist action. Here someone tell me, is the robotic cop, it looks worse.

Moreover, here is the video card, you are going to launch the game on one video card? The game requires a certain gaming computer, and the ability to buy it or not, does not affect the opportunity to buy the game itself … optimize the game for a standard computer and the game will buy thousands more people, here is a normal marketing policy..

Yes, sure. After all, everyone needs to trace the rays (no) that if their system pulls the game without rays, but does not pull with rays, then they will not buy the game that interests them. Yeah aha.

For those who are not happy with the graphics, they came up with the ultra settings, 4K/8k, and RTX.

And for those who are satisfied, they did not come up with anything but humility.

A couple of years ago (read, three), it was the best Midcor Setapov card, and 1070 was in the same position as 2060s now.
And scroll a couple of years ahead, and 4070 will become in minimum years by 2027.

It is enough to even see the statistics of Steam on video cards.

3080ti + 3090 + 4070 (regular, laptop and super) + 4070TI (ordinary and super) + 4080 (ordinary, laptop and super) + 4090 = only 8.09% of all video cards on the hands of users.

Kaifa yes, sell a game for less than 10% of the potential audience? Fu, on these beggars, farm laborers and drones to look disgusting. Go work! To play the elite gland in the elite game in a compile.

logic, you have iron..)), if I can’t buy a bucket for 500,000 r, then I will not buy a game for 4000..

I am 80% sure that the target audience is not Steam, but the consoles that set the port-orienter of the port. So the "potential audience" is clearly higher than 10%. Plus, for some reason, for some reason, it is carefully ignored that the minimum wage is 60FPS 1080p on 2060s
The second nuance is part of the “audience” Steam – Steamdek and old computers who do not plan to play anything except Dota2 and CS2

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